Gillies, Marco. 2019. Understanding the role of Interactive Machine Learning in Movement Interaction Design. ACM Transactions on Computer-Human Interaction, 26(1), ISSN 1073-0516
This paper, published before the start of the project, lays out some of the practical and theoretical foundations of our research.
Gonzalez Diaz, C., Perry, P., & Fiebrink, R. 2019. Interactive Machine Learning for More Expressive Game Interactions. Proceedings of the IEEE Conference on Games. London, UK.
This short paper introduces interact as an interactive machine learning unity plugin.