Publications

Gillies, Marco. 2019.  Understanding the role of Interactive Machine Learning in Movement Interaction Design. ACM Transactions on Computer-Human Interaction, 26(1), ISSN 1073-0516

This paper, published before the start of the project, lays out some of the practical and theoretical foundations of our research. 

Gonzalez Diaz, C., Perry, P., & Fiebrink, R. 2019. Interactive Machine Learning for More Expressive Game Interactions. Proceedings of the IEEE Conference on Games. London, UK.

This short paper introduces interact as an interactive machine learning unity plugin.